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Crusader Kings 2 Change Holding Type

Crusader Kings 2 Change Holding Type Rating: 7,9/10 1482 reviews
Crusader Kings 2 Change Holding Type

Ck2 Change Holding Type

Setgovernment SyntaxThe syntax for the setgovernment command is as follows:setgovernment government type id character idThis command has the following arguments: Government Type IDThe ID of the government type you wish to change the specified character's to. Government type IDs:. merchantrepublicgovernment. nomadicgovernment. feudalgovernment. theocracygovernment.

tribalgovernment. republicgovernment. muslimgovernment.

Crusader Kings 2 Change Holding Types

Aug 22, 2015  The holding that you have right now is a temple - a feudal lord should be using castles instead. Revoke the barony, change the capital of Rome to said barony, and then hand out the temple. For general holdings description read game mechanics on Holdings. Every county in Crusader Kings II has at least one holding. Holdings produce all levies and taxes, and are thus important, yet easily ignored. Sep 25, 2013  Change a holding type or destroy it. It would help some counties become more viable as capitals. Like constantinople and rome. Both borderline useless due to their saturation of cities and temples, as opposed to castles for feudal lords. Whenever I setup in rome I actually use oriveto post reapers due as I can expand the holdings out to 6.

Ck2 Destroy Tribal Holding

theocraticfeudalgovernment. chineseimperialgovernment. confucianbureaucracy. ordergovernment. romanimperialgovernmentCharacter IDThe ID of the character you wish to change the government type of.

How to find character IDs:.